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 Spell Use Poll, post 1.0

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What spells see frequent use in your games?
Dig
0%
 0% [ 0 ]
Lightning Bolt
8%
 8% [ 2 ]
Fire Wall
4%
 4% [ 1 ]
Fireball
8%
 8% [ 2 ]
Slow
8%
 8% [ 2 ]
Gravity
0%
 0% [ 0 ]
Primal Chaos
8%
 8% [ 2 ]
Black Hole
4%
 4% [ 1 ]
Armor
8%
 8% [ 2 ]
Pacify
4%
 4% [ 1 ]
Ward
0%
 0% [ 0 ]
Heal
12%
 12% [ 3 ]
Drain
8%
 8% [ 2 ]
Contagion
0%
 0% [ 0 ]
Invisibility
4%
 4% [ 1 ]
Raise Dead
0%
 0% [ 0 ]
Push
4%
 4% [ 1 ]
Detect Creatures
8%
 8% [ 2 ]
Teleport
8%
 8% [ 2 ]
Summon
4%
 4% [ 1 ]
Total Votes : 25
 

AuthorMessage
Nahjor
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Number of posts: 247
Age: 24
Registration date: 2008-04-04

PostSubject: Spell Use Poll, post 1.0   Mon Nov 24, 2008 11:29 am

I ran this poll once before, mid-beta, and I'm curious to see if the results have changed, after several things have been rebalanced. Pick as many spells as you like, and if you use the inverted version of a spell, go ahead and pick that spell. (i.e. If you use inverted Dig but not Dig, check Dig anyway.)
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Zixinus
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Number of posts: 70
Registration date: 2008-11-21

PostSubject: Re: Spell Use Poll, post 1.0   Sun Dec 14, 2008 11:19 am

Would it be OK to give opinions of various spells here?
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Nahjor
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Number of posts: 247
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Registration date: 2008-04-04

PostSubject: Re: Spell Use Poll, post 1.0   Sun Dec 14, 2008 12:13 pm

Shoot. Smile
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Zixinus
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Number of posts: 70
Registration date: 2008-11-21

PostSubject: Re: Spell Use Poll, post 1.0   Sun Dec 14, 2008 12:51 pm

Light school (1.2)

Armour: Can be pretty handy in case you expect to get a big beating.
How I would think of it more useful: if it would protect against elemental status effects like burning or blinding.

Curse: Rarely used it, when I did, I used it with the combanation of Harm.

Pacify: I used it once or twice on a treant. I didn't dare use it on other enemies, preparing more deadly responses instead.
How would it be better: If it could reliably effect more powerful creatures and a wider variety.

Berserk: Likely a useful spell, but I never used it.
Hiwbb: Ditto.

Ward: It's the Light's "make instant wall" spell, I used it occasionally to ensure my escape.
Hiwbb: Can't think of anything, possibly by lasting longer but its pretty usable for its purpose as it is. Like most insta-wall spells, it could only be better if it appeared on more tiles.

Barrier: Likely useful, but magicians were simply never a treat to me. I used it once or twice
Hiwbb: I'm not sure whether it does this already, but could it also provide protection against wave or cone effects?

Heal: A direct MP-to-HP spell. Quite useful, especially if there are undead around.
Hiwbb: Ditto.

Harm: Extremely useful. Within myself, I've dubted it as the "f. you" spell.
Hiwbb: Can't suggest anything that wouldn't brake balance.
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Spell Use Poll, post 1.0

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