Ok, guys; MG 1.1 is wrapping up, as far as I can tell. If you have any other bugs or pressing balance issues that you think would be good for this release, now would be a very good time to let me know.
2.0 is the next planned milestone, and it will probably be a while.
Here's a to-date changelist:
#### 1.1
*New stuff:
-updated LRLLib to Phasma
-added optional auto-center
-removed screen size cap
-added full-screen mode
-added escape menu to access options and save mid-game
-removed edges that you can't take at chargen from the chargen screen
-bumping an ally now swaps places with them
*Balance tweaks:
-pared motes, oozes, and a few others out of the list of things the PC can summon
-made PC's summon produce slightly higher level things on average
-made PC's summon not create neutrals, and create hostiles less often
-made armor able to be cast on others
*Bug fixes:
-should now behave correctly if you 'esc' at the archmage choice menu
-improved handling of larger-than-default fonts/sizes
-fixed display bug with overcharged dig