Zixinus Winner
Number of posts : 70 Registration date : 2008-11-21
| Subject: Bug report Sat Nov 22, 2008 5:56 pm | |
| I am playing on a Windows Vista laptop. I just got 1.1, fresh. I played 1.0 allot and had no problems with it except if I tried to use "Primal Chaos" twice on the same area (I guess that a Primal Chaos cloud effecting another Primal Chaos cloud caused the game to bug out). However, ever since I play 1.1, the game keeps crashing. Here is the error log (I once used ctrl-alt-del to close Mageguild so my character's wouldn't be saved, stupid vanity, yes I know). - Quote :
- [2008.11.22. 16:16:14] - Index was outside the bounds of the array.
at MageGuild.RLObjects.Entity.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Being.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Entity.FlushNearbyFoVs() at MageGuild.RLObjects.Entity.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Being.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Beings.Mob.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Bodies.Shade.wVanish(Being me) at MageGuild.MobAI.ConsiderPower(PowerType PT) at MageGuild.MobAI.ConsiderSupportPower() at MageGuild.MobAI.DoAttackingPC() at MageGuild.MobAI.TakeTurn() at MageGuild.RLObjects.Beings.Mob.TakeTurn() at MageGuild.ActorQueue.StartLoop() at MageGuild.frmMain.frmMain_VisibleChanged(Object sender, EventArgs e) at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e) at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MageGuild.Program.Main() [2008.11.22. 16:34:33] - Index was outside the bounds of the array. at MageGuild.RLObjects.Entity.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Being.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Entity.FlushNearbyFoVs() at MageGuild.RLObjects.Entity.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Being.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Beings.Mob.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Bodies.Blinkbat.wVanish(Being me) at MageGuild.MobAI.ConsiderPower(PowerType PT) at MageGuild.MobAI.ConsiderAttackPower() at MageGuild.MobAI.DoAttackingPC() at MageGuild.MobAI.TakeTurn() at MageGuild.MobAI.DoWaiting() at MageGuild.MobAI.TakeTurn() at MageGuild.MobAI.DoNapping() at MageGuild.MobAI.TakeTurn() at MageGuild.RLObjects.Beings.Mob.TakeTurn() at MageGuild.ActorQueue.StartLoop() at MageGuild.frmMain.frmMain_VisibleChanged(Object sender, EventArgs e) at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e) at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MageGuild.Program.Main() [2008.11.22. 16:47:02] - Index was outside the bounds of the array. at MageGuild.RLObjects.Entity.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Being.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Entity.FlushNearbyFoVs() at MageGuild.RLObjects.Entity.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Being.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Beings.Mob.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Bodies.Blinkbat.wVanish(Being me) at MageGuild.MobAI.ConsiderPower(PowerType PT) at MageGuild.MobAI.ConsiderAttackPower() at MageGuild.MobAI.DoAttackingPC() at MageGuild.MobAI.TakeTurn() at MageGuild.RLObjects.Beings.Mob.TakeTurn() at MageGuild.ActorQueue.StartLoop() at MageGuild.frmMain.frmMain_VisibleChanged(Object sender, EventArgs e) at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e) at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MageGuild.Program.Main()
I would be happy to provide any more information. I am unable to send this trough e-mail right now. EDIT: The game crashed on my XP machine too. - Quote :
- [2008.11.21. 21:07:27] - Index was outside the bounds of the array.
at MageGuild.RLObjects.Entity.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Being.CanSee(Int32 iX, Int32 iY) at MageGuild.RLObjects.Entity.FlushNearbyFoVs() at MageGuild.RLObjects.Entity.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Being.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Beings.Mob.ApplyEffect(Effect inEffect) at MageGuild.RLObjects.Bodies.Blinkbat.wVanish(Being me) at MageGuild.MobAI.ConsiderPower(PowerType PT) at MageGuild.MobAI.ConsiderAttackPower() at MageGuild.MobAI.DoAttackingPC() at MageGuild.MobAI.TakeTurn() at MageGuild.MobAI.DoWaiting() at MageGuild.MobAI.TakeTurn() at MageGuild.MobAI.DoNapping() at MageGuild.MobAI.TakeTurn() at MageGuild.RLObjects.Beings.Mob.TakeTurn() at MageGuild.ActorQueue.StartLoop() at MageGuild.frmMain.frmMain_VisibleChanged(Object sender, EventArgs e) at System.Windows.Forms.Control.OnVisibleChanged(EventArgs e) at System.Windows.Forms.ScrollableControl.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Form.OnVisibleChanged(EventArgs e) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MageGuild.Program.Main()
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Nahjor Admin
Number of posts : 247 Age : 39 Registration date : 2008-04-03
| Subject: Re: Bug report Sat Nov 22, 2008 6:50 pm | |
| When does this error occur? Just randomly, while you play? Does it happen before you save and load, or only after? | |
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Nahjor Admin
Number of posts : 247 Age : 39 Registration date : 2008-04-03
| Subject: Re: Bug report Sat Nov 22, 2008 7:31 pm | |
| Nevermind, I've been able to replicate it. Thanks for the report; I'll probably release a quick patch for the fatal errors that have showed up, sometime in the next day or two. | |
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